步步为盈
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using BBWY.Controls;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace BBWY.Client.Views.PackTask
{
/// <summary>
/// TipsWindow.xaml 的交互逻辑
/// </summary>
public partial class TipsWindow : BWindow
{
private DispatcherTimer timer;
public TipsWindow(string Content, int waitTime =3)
{
InitializeComponent();
tbContent.Text = Content;
this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
timer = new DispatcherTimer();
timer.Interval = TimeSpan.FromSeconds(waitTime);
timer.Tick += OnTimerTick;
timer.Start();
this.Closed += TipsWindow_Closed;
}
private void TipsWindow_Closed(object sender, EventArgs e)
{
IsClosed = true;
}
private bool IsClosed;
private void OnTimerTick(object sender, EventArgs e)
{
timer.Stop();
CloseWindow();
}
object closeWindow = new object();
private void CloseWindow()
{
if (IsClosed)
return;
lock (closeWindow)
{
if (!IsClosed)
Close();
}
}
private void BButton_Click(object sender, RoutedEventArgs e)
{
CloseWindow();
}
}
}