using BBWY.Controls; using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.Windows.Threading; namespace BBWY.Client.Views.PackTask { /// /// TipsWindow.xaml 的交互逻辑 /// public partial class TipsWindow : BWindow { private DispatcherTimer timer; public TipsWindow(string Content, int waitTime =3) { InitializeComponent(); tbContent.Text = Content; this.WindowStartupLocation = WindowStartupLocation.CenterScreen; timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(waitTime); timer.Tick += OnTimerTick; timer.Start(); this.Closed += TipsWindow_Closed; } private void TipsWindow_Closed(object sender, EventArgs e) { IsClosed = true; } private bool IsClosed; private void OnTimerTick(object sender, EventArgs e) { timer.Stop(); CloseWindow(); } object closeWindow = new object(); private void CloseWindow() { if (IsClosed) return; lock (closeWindow) { if (!IsClosed) Close(); } } private void BButton_Click(object sender, RoutedEventArgs e) { CloseWindow(); } } }