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using BBWY.Controls;
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using GalaSoft.MvvmLight.Messaging;
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namespace BBWY.Client.Views.Order
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{
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/// <summary>
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/// ChoosePurchaseScheme.xaml 的交互逻辑
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/// </summary>
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public partial class ChoosePurchaseScheme : BWindow
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{
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public ChoosePurchaseScheme()
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{
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InitializeComponent();
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this.Loaded += ChoosePurchaseScheme_Loaded;
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this.Unloaded += ChoosePurchaseScheme_Unloaded;
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}
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private void ChoosePurchaseScheme_Unloaded(object sender, System.Windows.RoutedEventArgs e)
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{
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Messenger.Default.Unregister(this);
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}
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private void ChoosePurchaseScheme_Loaded(object sender, System.Windows.RoutedEventArgs e)
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{
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Messenger.Default.Register<object>(this, "ChoosePurchaseScheme_Close", (x) => this.Close());
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}
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}
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}
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